May 02, 2006, 04:30 AM // 04:30
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#61
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Lion's Arch Merchant
Join Date: Apr 2006
Location: The Netherlands
Guild: Lightning Strikes Twice
Profession: Mo/
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Yup wells and wards work very nice. Also minion masters are really worth their money, because they keep attacking during the movie and are just a bunch of hit points for the enemy to take down, besides the vital Togo and mhenlo
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May 02, 2006, 07:29 AM // 07:29
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#62
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Krytan Explorer
Join Date: Apr 2005
Guild: Defenders of the Blackblade [DotB]
Profession: N/Mo
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After about 7 tries at the local quarter, we set up 2 Alliance teams timing the entry. It was insanly easy, we may have had a few deaths, but we got the mission in about 21 mins. My team had a bunch of assassins and even an Rt i FoW armor.
Alliance ftw.
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May 02, 2006, 07:36 AM // 07:36
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#63
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Site Contributor
Join Date: Sep 2005
Location: 38°16′ N 140°52′ E
Profession: Mo/Me
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I did this with a friend (Mo/Me boon and R/Me, he brought EoE and knew exactly when and when not to use it) an hour or so ago in a balanced PUG. Local team was a Taiwanese guy (NO ENGLISH!) playing ritualist with seven henchies. Very fun. Got Expert's (26:xx), went back later and picked up Master's (24:xx).
Random notes:
Do not use EoE when there are still Canthan NPCs alive
Skipping cutscene does nothing (we didn't glitch)
"Charge!" on a warrior is somewhat useful for making Mhenlo walk faster.
A MM helps dispatch the Am Fah quickly.
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May 02, 2006, 08:52 AM // 08:52
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#64
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Academy Page
Join Date: Apr 2005
Location: The Netherlands
Guild: Orto Sole
Profession: W/N
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Has anyone completed this mission at master yet?
I've played it 7 times now, wiped only once.
Completed it 4 times at Expert, 2 times Standard.
Master is looking absolutely impossible at the moment. (assuming you need a 20 minute time to get Master completion)
I think I'm going to give up on that Mission title
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May 02, 2006, 10:16 AM // 10:16
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#65
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Krytan Explorer
Join Date: Apr 2005
Guild: Defenders of the Blackblade [DotB]
Profession: N/Mo
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Quote:
Originally Posted by Droniac
Has anyone completed this mission at master yet?
I've played it 7 times now, wiped only once.
Completed it 4 times at Expert, 2 times Standard.
Master is looking absolutely impossible at the moment. (assuming you need a 20 minute time to get Master completion)
I think I'm going to give up on that Mission title
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Reading FTW, at least 2 people in this thread, the 2 people who posted right above you, including myself, have done it.
Im guessing under 25 minutes to get the Masters Reward.
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May 02, 2006, 04:18 PM // 16:18
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#66
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Site Contributor
Join Date: Sep 2005
Location: 38°16′ N 140°52′ E
Profession: Mo/Me
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It's (under?) 25:00. Notice how I said I picked up Expert's in 26:xx the first time, off by a minute or so...
Just to quash any possible rumors: cutscenes do not count toward that time. The person that I knew and went with into the PUGs said that they did count, but I'm fairly sure that scenes didn't add time to the score.
I haven't tried going with a warder/well'er (well, you might get a warder henchman on the Local team), but it's not vital. Nor is having more than two monks in the party (you've got Mhenlo and at least another monk over on the Local team).
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May 02, 2006, 04:40 PM // 16:40
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#67
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Desert Nomad
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Finally got to the local quarter with my friends and I on the Canthan side. First time bugged, 2nd time beat it in 25:03...just 3 seconds away from Masters T_T
But really, if the local side can keep Togo alive and it doesn't bug, the mission is a breeze.
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May 02, 2006, 06:01 PM // 18:01
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#68
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Grotto Attendant
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
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Feh. I've only tried this mission once, and I already RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing hate it. I took 7 henches, and spawned by Togo. I had no clue what was going on, except that Togo and Mhenlo had to live. So I followed Togo, breezed through the first big fight in the square - but then Togo and Mhenlo separate, and both get jumped by assassins. I followed Togo, as he's attacked by assassins and I figured the other team can take care of a few assassins and keep Mhenlo alive, but Mhenlo dies and it's GG.
And of course I got a "u idiot n00b" from the other team.
I play with henches because I don't want the aggravation of PUGs, and now I'm FORCED to team with some random noob?
RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO that.
Officially the worst designed mission I've played in GW.
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May 02, 2006, 07:37 PM // 19:37
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#69
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Ascalonian Squire
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This mission becomes insanely easy with an EOE and symbiosis ranger. Have the ranger go max wilderness survival. Have someone bring an enchantment - tainted flesh works well here.
When the fighting starts, apply the enchantments. Meanwhile, the ranger will spam oath shot and (re)place EOE and symbiosis wherever needed.
Then watch all the afflicted vanish from your map.
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May 02, 2006, 08:29 PM // 20:29
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#70
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Grotto Attendant
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
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Jesus Jumping Jehovah.
I gave the mission another try. The mission starts, again me and henches with Togo. I message the other team that "I've got Togo, don't worry about it, just keep Mhenlo alive". Mission starts, I start spanking afflicted butt - and suddenly there's a message that the other player has left the game. Ten seconds later Mhenlo is dead. He didn't even get to the square.
The afflicted are pussys. The real opposition in this mission is the human players on the other team.
I really, really, really, hate this mission.
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May 03, 2006, 02:10 AM // 02:10
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#71
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Frost Gate Guardian
Join Date: Oct 2005
Location: Huntington Station, NY
Guild: Une Annee Sans Lumiere [UASL]
Profession: E/Me
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Quote:
Originally Posted by Numa Pompilius
Jesus Jumping Jehovah.
I gave the mission another try. The mission starts, again me and henches with Togo. I message the other team that "I've got Togo, don't worry about it, just keep Mhenlo alive". Mission starts, I start spanking afflicted butt - and suddenly there's a message that the other player has left the game. Ten seconds later Mhenlo is dead. He didn't even get to the square.
The afflicted are pussys. The real opposition in this mission is the human players on the other team.
I really, really, really, hate this mission.
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I'm with you, Numa. Tried it over 10 times tonight, probably 15, with a decent PUG on the Foreign side. Got teamed up with all hench Local teams every time. Togo died every attempt.
This is ridiculous.
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May 03, 2006, 05:25 AM // 05:25
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#72
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Academy Page
Join Date: Jun 2005
Location: New Zealand
Guild: [MESA]
Profession: A/
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Control + Shift + Spacebar FTW
Yeah....the funny thing for me with this mission was, that the first time i did it with my ranger , i didnt even know it was a co-op and I managed to just do it with henchis.
This mission IMHO is very doable with henchis if you're ranged, though i'm not sure about the success rate as a close quarters melee character.
Some tips for using Pure Henchi team.
I'd defintely recommend that if you're gonna use a full henchi team, it made life much easier if the other team were also henchi's.
The thing that I found most helpful was the position on the image below. I found that if i just stood at the top of the stairs, as a caster - Ele / Necro / Monk / Ritualist / Ranger, this area offered me the best range for assisting everyone else and dealing damage.
Its best to have your henchi's around you and attacking the top area where most of the ritualists, and IMO trouble is due to their spirits.
When you see Master Togo, who stands in the middle, start losing health , just simply use Control + Shift and target the mob attacking him. for those who dont konw what control + shift does, it targets an enemy for your henchi's to attack without you having to be in the attacking range.
I only found out about this within the last 2 months, even though i'v played GW for almost a year. Its really good stuff, makes all missions easier to hench.
I did this mission 4 times today, 2 cantha char and 2 tyrian char.
Necro is by far the easiest. For all you necro MM's out there, you shouldnt even bother to waste time yelling LFG or whatever. Just grab full henchi group and OWN it like every other mission.
Just for Necroes
The key with the necro is just to always stand next to mhenlo as he is an awesome healer. All you need to do is just spam order of pain, blood of the master, and summon bone fiend.
I find that also i'v never had the bug where togo gets stuck after the 3rd area when i hench this. But i had this almost everytime i did it with people. hmmmm......
You should be about level 16 when you do this mission. I had alot of money stashed from Prophecies, so i shelled out a Death Superior rune. IMO max out death and stuff the rest into Soul reaping (should be level 7-8 if you did both 15 attribute quests in Shin Jea). Expert Tyrian Necroes can prob use better skills, but these were all i could buy as a Cantha char.
Yeah Just wanted to contribute my 2 (long winded cents) as i see alot of frustrated people in Vizunah Square (US Dis1) and alot of people getting turned down because they aren't 1337 (because retarded group leaders think that your level as a char fully represents your skill as a player)
Hope this helps, i managed to get Masters 2nd time round with my MM full henchi team on both sides. First time was a bit slower since I kept stopping to heal minions.
i'v posted some screens to help.
Critique and suggestions welcome
Last edited by arkane_academy; May 03, 2006 at 05:29 AM // 05:29..
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May 03, 2006, 01:53 PM // 13:53
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#74
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Frost Gate Guardian
Join Date: Oct 2005
Location: Huntington Station, NY
Guild: Une Annee Sans Lumiere [UASL]
Profession: E/Me
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Gave it one last try last night and got it to work. Had a pretty good PUG on the Foreign side and a hench party on the local. The Ranger on the local side knew what he/she was doing, kept Togo alive (Healing Spring, perhaps?), and we made it through the Am Fan quickly enough to trigger the dialogue. I also capped Mind Burn from the Ele boss.
Does anyone know what elite the Mesmer boss carries in this mission? I didn't get to see it.
EDIT: Never mind, it's Stolen Speed from The Afflicted Li Yun. Man, that elite skills thread in this forum is awesome.
Last edited by Raptox; May 03, 2006 at 01:57 PM // 13:57..
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May 03, 2006, 05:18 PM // 17:18
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#75
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Furnace Stoker
Join Date: Sep 2005
Guild: Thousend Tigers Apund Ur Head [Ttgr]
Profession: A/
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Fertile season/Oathshot trapper worked great, but we died at the last dragon mesmer thing!! aahhhh! togo died somehow =(
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May 04, 2006, 10:27 AM // 10:27
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#76
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Academy Page
Join Date: Apr 2006
Guild: Monks Unleashed [MU]
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Well, I hate to break the mould, but I adore this mission. I've done it twice on the foreign side with my MM and once on the Canthans with my A/N (well forget the N, as she was pure A build).
As MM just standing somewhere out of the way and pulling minion after minion in the corpse rich environment was fun fun fun.
As an A, sticking recall on our ritualist and using shadow steps to splat the afflicted casters and escape was even more fun. Ok.. I died a couple of times, I suck... but it was a new build, I realise now I was running out of energy to keep my recall running. It's a learning curve. On which note, be nice to your assassin, or ritualist for that matter, it's all a bit new. So long as they have the right idea, anyway - go ahead and bitchslap a tanking Zin .
As people have said, the secret is in the other team, well and your team. I've been lucky enough to put together good PUG's for my side, but my experiences have varied with the other team.
80% of 1man+7hench teams have gone down, but then again a good player can keep Togo alive. We all were pleased to congratulate a 1+7 player on a mission completion one time.
8man teams are NO guarantee. Quote.... "You mean the other team are ALL dead?" Apparently they had forgotten to bring res. Go figure.
In summary, take responsibility for your own PUG to begin with. Get a good balanced team... then... be prepared to take 3-5 attempts at it, most will only last 10 mins as Togo dies quickly. By being patient you will get a good team on the other side sooner or later and then you will truly enjoy this mission with it's epic combats (remember it's designed for 16 players). Also, there's something way cool about a cutscene with so many players in at the end.
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May 04, 2006, 11:35 AM // 11:35
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#77
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Wilds Pathfinder
Join Date: Mar 2006
Guild: Girl Power [GP]
Profession: Me/
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I did this mission last night with my Rit. We had a full human team on the Canthan side, with the exception of Sister Tai. And she was the only monk. We had a restoration rit, but she set that up at that last minute.
To our amazement, when Mhenlo arrived, he arrived with a FULL henchie team. Not a human player in sight. As one of our team members so aptly put it, "?". We went on to beat the mission.
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May 04, 2006, 11:43 AM // 11:43
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#78
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Academy Page
Join Date: Apr 2006
Guild: Monks Unleashed [MU]
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Interesting...
We did have a 1+7 team, where the "1" quit after hearing us moan about hench teams. Togo died. In seconds.
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May 05, 2006, 04:28 PM // 16:28
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#79
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Lion's Arch Merchant
Join Date: Sep 2005
Location: at the beach
Guild: Gamerzunlimited (GU)
Profession: R/
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This is a frustrating mission but has alot of great fighting, I was stuck here
for four days, experienced all the bugs, drops, and leavers, I'm on the local
side. But did it last night in 29minutes and got the bonus, I am an Assassin
atm, what I did was when we meet up with the other team, I picked out
who I thought looked like the best warrior after watching them a little bit,
and never left his side, where-ever he went I went, we slashed our thru the
afflicted like butter, o-yeah that MM was doing a hell of job to.
and I gave a great big TY to everyone after the mish.....that one felt good....
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May 05, 2006, 04:40 PM // 16:40
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#80
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Wilds Pathfinder
Join Date: Oct 2005
Location: European Union
Guild: The Amazon Basin
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I was quite surprised to meet another team when I had a go... I was running my usual blood necro + 7 henchies setup and was escorting Mhenlo at a slow pace pace... Togo was getting beaten up and healed a lot after a while so I hussled my way to him and met a L13 assassin leading another team of henchmen. The assassin died a few times but I was dropping L18 bloodwells everywhere and none of my guys died... it seems that my wells helped his team a lot too and it went very smoothly and was a lot of fun. I discovered Light of Dwayna won't work on the second party though, that's kinda tough luck for them
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